Now, the mechanics of the level and your parties focuses may make it harder or easier. The idea is, for a generic party, all scenarios are roughly the same difficulty, and it's just your player count and chosen difficulty level (based on average party level) that makes it harder or easier. Remember that whatever is inside the spoiler tags will be completely dark so you should provide some sort of hint/indication before the tags like so:Īnd don't forget when talking about the locked advanced classes that you can also reference them by their numerical order inside the box.įun fact: scenarios aren't generally inherently more or less difficult than any other scenario. "Flairs" helps to categorize your post for easier browsing and searching. Follow the rules laid out in the content creator guidelines. In summary, do not link to products which use Gloomhaven assets without Cephalofair Games' permission. Violating posts or comments will be removed without warning.Īll user posts and comments are expected to follow reddiquette.įollow the third-party products rules outlined here. Unrelated posts low effort posts may be removed.įollow the spoiler rules. Posts should be discussion-oriented and related to Gloomhaven. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. ![]() ![]() ![]() Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions.
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